Dark Souls II Multi-Player Soul Memory Range Calculator by Mopquill & illusorywall.
Table of contents
- Summon Range Calculator
- summon range calculator :: DARK SOULS™ II: Scholar of the First Sin General Discussions
- Dark Souls 2 Soul Memory Calculator / Visualiser
The difference was I was using a ring which gave me more souls. So yes I believe soul memory does effect Co-op. It effects coop plain and simple. If you are not within range for soul memory or soul level you will not connect.
Summon Range Calculator
Its happened to me and a friend like it has to you. People who say it doesn't are trolls.
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Home Questions Tags Users Unanswered. Namco has a knowledgebase article stating it does. The 50, souls requirement seems to be completely wrong, though. David David 31 1. Alright, thanks for the research. I may leave the question open until there is a definitive answer. Soul memory affecting co-op seems to be a very poor decision though. You would think that due to the extended longevity of characters through being able to respec would lead to the assumption that soul memory shoud not come into play with co-op and instead encourages twinking.
I've had roughly the same experience: I was pretty much running the game completely co-op with a friend. He wasn't able to play for a day, so I thought I would go buy some buff items. I'm now at K Soul Memory, he's at K. We cannot summon each other now. I'm using the White Sign Soapstone, which goes down 2 tiers and up 1. The range is then from tier 19 ,, to 22 ,, , so the full range of players who can summon me is ,, Since the SotFS patch, there are no restrictions based on playthrough.
You can only see White Sign Soapstone summon signs when human and there is still a boss alive in the area you are in. Small White Sign Soapstone summon signs will show up even after the boss is dead. Whether it increases the chance of your sign appearing is unconfirmed. You can only summon one phantom or shade in Belfry Luna and Belfry Sol, presumably to prevent you ganking with 3v2 fights.
The Blue Sentinels arena has no restriction on Soul Memory. Whether the Brotherhood of Blood arena has restrictions is currently unknown. Abyss invasions are unconfirmed, but you can assume they work the same as regular Cracked Red Eye Orbs for now. Otherwise you can assume they work the same as the regular Red Sign Soapstone. Also check out the relevant wiki pages for further information on matchmaking. So Bandai Namco have posted some patch notes [bandainamcous. There is quite a bit relevant to matchmaking, so I'll list the important points here. Note that these aren't guaranteed to be accurate and could change before release February 4th-ish.
Players will gain access to a new item: When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player.
summon range calculator :: DARK SOULS™ II: Scholar of the First Sin General Discussions
This allows players to control their online matchmaking experience by limiting their total souls collected. The Agape Ring absorbs the souls earned by the player, thus avoiding Soul Memory from increasing at the cost of a ring slot. Like the Name-Engraved Ring, this will likely be available from Sweet Shalquoir for a modest price at the very start of the game.
This is most likely aimed at co-op, letting you stay at a particular SM and help players at a particular boss indefinitely. Unfortunately it doesn't quite seem to fix invasions and arena duels as orbs cost souls to buy. The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online. It was possible for some areas to cause the White Phantom to fulfil their duty before they reached the boss, such as No-man's Wharf; this is likely a bandaid solution for that.
Dark Souls 2 Soul Memory Calculator / Visualiser
Presumably White Shades are not affected. White phantoms will no longer return to their world if time runs out during a boss battle. Players on their first play through can now match with players on their 2nd or further play through. Made it easier for players to match online in general. Made it so that invading players cannot use items which invite more enemies. I'm assuming this means baiting an army of enemies to the host with Alluring Skulls. Players may now choose to cancel out the effect of the Human Effigy at bonfires.
New players would accidentally burn a Human Effigy instead of using it, having the opposite effect to that intended. Now that can be undone instantly instead of having to wait it off. When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs.
They still cannot summon during this period. Burning Human Effigies now just prevents summoning and being invaded, but still allows helping others. To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically. No more invasions after the bosses in an area are killed.
There are also numerous adjustments to rewards for PvP, see the patch notes for details.
Dark Souls 2 Soul Memory Visualiser [jakebarnes. This information is only known because of the hard work of illusorywall and their testing partners: FirAvain 12 Jun, 7: Ken-sas 23 Dec, My soul memory is 85k and my bro is 64k Cartman Plz 11 Nov, 2: Butter Cat 4 Oct, 8: Please help us , that we can play together again again , because we already played together but for about 5days we are trying it but we still aren't able to play together. The Agape ring can now only be aquired by Straid in lost bastille.
I have no idea why this was done. Peaches 21 Sep, 1: